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Game head-to-Know: A city

Eine Eigene Stadt

Janine from the Blog Spielleiter-Wissen.de explained in a comprehensive, two-part Tutorial on how to design your own, functioning city for the role-playing game. System and world independently, in a medieval Setting. It also highlights the advantages and disadvantages of a specially-built city compared to existing and invested a lot of time in considerations to the Background. In the first part of the Tutorial […]

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from German and might be inaccurate
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